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Home / Archive for July 2008

Rubyweekend #2 and Blood Frontier

Monday, July 28, 2008 Add Comment Edit
Ruby Early Monday. Pioneer rays of light touched my face like golden hair. It was then that the second Ruby weekend game programming competi...
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TORCS = fun, Dungeon Hack = beauty

Wednesday, July 23, 2008 Add Comment Edit
TORCS 1.3.1 It has been a while since the last time I gave The Open Racing Car Simulator a try and this time I had unexpectedly much fun wi...
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Back from dusmania, right to RubyWeekend...

Tuesday, July 22, 2008 Add Comment Edit
Surt's goblin Surt contributed the first model to OpenDungeons (and it looks good!) The model also was quickly incorporated by Timong...
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Game & engine news cluster

Monday, July 14, 2008 Add Comment Edit
Nebula from FreeOrion So let's see... what's going on in the open source gaming world today? On the forum of FreeOrion are a bunch ...
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Apricot's aim, Battle Tanks and FreeCol map editing

Friday, July 11, 2008 Add Comment Edit
Frank and mushroom from Apricot There was a change of focus in the Apricot project: From create full functional industry quality game proto...
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Radakan's WorldTool and the importance of game content creation tools

Radakan's WorldTool and the importance of game content creation tools

Tuesday, July 08, 2008 Add Comment Edit
WorldTool r3 for Radakan Today I finally gave WorldTool (release 3) a try, which is a map editor for Radakan . To use the tool, one has to...
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Good Morning Free Gamer

Wednesday, July 02, 2008 Add Comment Edit
Well it's been a while since I chipped in. Q has been doing a fantastic job, I'm sure you will agree, of keeping us up to date with...
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Playing the first Apricot demo

Playing the first Apricot demo

Tuesday, July 01, 2008 Add Comment Edit
The first playable demo of Apricot has been released! I am able to play it! (with low low low quality settings - Hint: disable shaders.) Yo...
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      • Rubyweekend #2 and Blood Frontier
      • TORCS = fun, Dungeon Hack = beauty
      • Back from dusmania, right to RubyWeekend...
      • Game & engine news cluster
      • Apricot's aim, Battle Tanks and FreeCol map editing
      • Radakan's WorldTool and the importance of game con...
      • Good Morning Free Gamer
      • Playing the first Apricot demo
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