Ruby Early Monday. Pioneer rays of light touched my face like golden hair. It was then that the second Ruby weekend game programming competi...
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Home / Archive for July 2008
TORCS = fun, Dungeon Hack = beauty
TORCS 1.3.1 It has been a while since the last time I gave The Open Racing Car Simulator a try and this time I had unexpectedly much fun wi...
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Back from dusmania, right to RubyWeekend...
Surt's goblin Surt contributed the first model to OpenDungeons (and it looks good!) The model also was quickly incorporated by Timong...
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Game & engine news cluster
Nebula from FreeOrion So let's see... what's going on in the open source gaming world today? On the forum of FreeOrion are a bunch ...
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Apricot's aim, Battle Tanks and FreeCol map editing
Frank and mushroom from Apricot There was a change of focus in the Apricot project: From create full functional industry quality game proto...
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Radakan's WorldTool and the importance of game content creation tools
WorldTool r3 for Radakan Today I finally gave WorldTool (release 3) a try, which is a map editor for Radakan . To use the tool, one has to...
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Good Morning Free Gamer
Well it's been a while since I chipped in. Q has been doing a fantastic job, I'm sure you will agree, of keeping us up to date with...
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Playing the first Apricot demo
The first playable demo of Apricot has been released! I am able to play it! (with low low low quality settings - Hint: disable shaders.) Yo...
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