OpenTTD OpenGFX OpenTTD moved a step closer to being a Free Software game with alpha releases of OpenGFX , the "[8bpp] Graphics Repla...
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Home / Archive for November 2008
Dungeon crawler action-adventure: Meritous
Meritous: lots of projectiles and no shields Through Libregamewiki , I found a game that was new for me: Meritous , a real-time dungeon craw...
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Warzone 2100's new terrain
Warzone 2100's new look Development of new, experimental terrain renderer for Warzone 2100 has started . It blends textures depending o...
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RPGs, Blood and Puzzles!
Fall of Imiryn r792 Annchienta is an isometric RPG engine. It is being used by the console-style RPG Fall of Imiryn (FoI), created by the...
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Open Source Game Engines Updates
OGRE 1.6.0 aka Shoggoth is the newest version of the acclaimed 3D engine. I don't understand anything that's on the changelog , bu...
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Eye of the Tiger
I shall be brief, for I am in my briefs, and briefly available to briefly brief you. Warzone2100 2.1rc1 - the first release to include the ...
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LordsAWar! 0.1.3, OpenArena 0.8.1, Commander Stalin 0.9.3
LordsAWar! 0.1.3 LordsAWar! reached an (unstable) 0.1.3 release . After installing some game-uncommon libraries and compiling for half an h...
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On Scourge AI and Widelands
Widelands A quick one today. Firstly, I forgot to mention Widelands yesterday. A new version, a release candidate for build13, is availab...
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The Morning After The Night Before
Something important happened last night. Something transformational. Qubodup designed a new forum logo . :-) For those that don't foll...
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Shared open source game media
Free Art Search shared media map Free Art Search , the svn/cvs/git media tracking application developed by hagish and ghoulsblade, now has a...
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