One little bit of roguelike, One hint of click-n-point, One tiny bit of trade and then time for some things completely different Tuesday, March 30, 2010 Add Comment Edit I make heavy use of YouTube and would like to know if this is an issue. Are you unable to play back YT videos? Don't you like videos and... Read More
Weaver: Magic FPS, OpenArena 0.8.5, Evidyon, Code Summers and web findings Monday, March 29, 2010 Add Comment Edit Weaver Weaver [ introduction ] is an objective-based ("invade checkpoints") team fps with a simple gesture sequence spell casting ... Read More
SCOURGE2: first steps Sunday, March 28, 2010 Add Comment Edit SCOURGE2 development has started. It uses jME and LWJGL . Easy portability is the promise (low-level-of-detail SCOURGE2 version on Android... Read More
Xonotic - Nexuiz the Free Saturday, March 27, 2010 Add Comment Edit The first piece of news is that console Nexuiz will be re-written from scratch, because some coders decided against giving permission for a ... Read More
How Nexuiz did not become proprietary or: "Silly names in Games" Thursday, March 18, 2010 Add Comment Edit Some company will use LordHavoc's DarkPlaces engine (DPE) to publish a game on some game console(s). The development team includes ... Read More
First PARPG Techdemo Monday, March 15, 2010 Add Comment Edit PARPG ("Post-Apocalyptic Role Playing Game") Techdemo 1 is out: You can walk around, talk to other characters, change to differen... Read More
FlightGear eyecandy release (2.0) Tuesday, March 02, 2010 Add Comment Edit The flight simulator FlightGear now has pretty clouds and lighting. I have not had the chance of giving the new release a try, so I decided... Read More